The fact that there is a bit of a story intertwined in-between makes it all the more satisfying. It must be noted that Hitman 2 is first and foremost a game about finding creative ways to eliminate targets in various situations. Showcasing how Hitman 2 is a proper follow-up to Hitman. However, the story only really comes into its own by around the third and fourth contracts. Agent 47 can uncover a few secrets here and there that allude to his past, and offer snippets of who or what the Shadow Client is about. The first few campaign missions are light on story. Including sharing more light on the mysterious Shadow Client. Hitman 2 follows the events of the 2016 title tightly and introduces a spate of new clues about the current state of the International Contract Agency and its targets. In Hitman, Agent 47 and the organisation he works for became aware of the Shadow Client. Although less heavy in terms of story, they still manage to keep the overarching narrative together and interesting. When compared to the traditional games in the Hitman franchise, the newer titles do take a step back in terms of the narrative focus. How well do you know Agent 47 in Hitman 2? There is a certain beauty in the way the game allows the player to go through a huge locale, before allowing the player to plan and perfect the ultimate kill. Hitman 2 takes everything the first instalment did right, and improves on it tenfold. Hitman 2 has proven that it can be just as much fun to do all of that, in the most refined and classy of ways. It is a stark departure from where it is “fun” to gun down hundreds of people in the streets in Grand Theft Auto, or where one must stealth through a crowd and stab someone in the neck during a festival in Palermo, Italy, in Assassin’s Creed. Hitman 2 is a game about killing, and it does so in the best possible way. This much is evident in the dozen-or-so contracts featured in the latest title featuring the bald-headed, barcode tattooed and immaculately dressed assassin.
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